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The Long War
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Animations

Visual tools built on the same real data as everything else on the site -- nothing here is decorative fiction, it is the save played back or drawn out.

Expansion Animator
Watch a nation, or the whole world. Grow turn by turn, with a scrubber, playback speed, filled or frontier-outline rendering, and a choice of how newly-taken ground announces itself.
World Art Map
Top-down pixel art of the entire world at once, generated from real terrain. Deterministic. The same map in the same state always renders the same picture. Downloadable as SVG or a full-detail PNG.
Battle Animator (coming later)
Watching a hardware battle play out top-down. Needs the AI judge to output real spatial/phase data first, not just a verdict. A bigger change than the other two, so it's being designed separately.